#include <stdlib.h>
namespace UFM_FFM_MIGHT {


	struct foo {
		int s1;
	};

	int free_freed(void) {
		int found;
		int i;
		struct foo* x;
		x = (struct foo*)calloc(1, sizeof(struct foo));
		if (x == NULL)
			return 0;
		found = rand();
		if (found == 0) {
			i = x->s1;
			free(x);
		}
		else {
			found = x->s1;
		}
		free(x);
		return 0;
	}
}